//---------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------- // Events // //Map 1 - Church "Event.LeavingSafety_Survival" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/mob/GermS1a.wav" "wave" "@#music/mob/GermS1b.wav" } GameData { "MusicDelayTime" "4.0" "MusicPriority" "LOW" "MusicTrack" "overdub" } } "Event.LeavingSafety_warcelona" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/mob/GermS1a.wav" "wave" "@#music/mob/GermS1b.wav" } GameData { "MusicDelayTime" "4.0" "MusicPriority" "LOW" "MusicTrack" "overdub" } } "Event.StartAtmosphere_warcelona" { "channel" "CHAN_STATIC" "volume" "0.6, 0.8" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/contagion/Quarantine_01.wav" "wave" "@#music/contagion/Quarantine_02.wav" "wave" "@#music/contagion/Quarantine_03.wav" } GameData { "MusicPriority" "LOW" "MusicTrack" "safeAmbient" } } "Event.Zombat_Intro_1" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_1" "MusicPriority" "CRITICAL" } } "Event.Zombat_1" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums01c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_1" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8" "MusicTagDelay" "7" } } "Event.Zombat_A_1" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums01b.wav" "wave" "@#music/zombat/horde/Drums01d.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_1" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_1" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums01c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_1" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_2" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_2" "MusicPriority" "CRITICAL" } } "Event.Zombat_2" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/drums02c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_2" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_2" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/drums02d.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_2" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_2" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/drums02c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_2" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_3" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_3" "MusicPriority" "CRITICAL" } } "Event.Zombat_3" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums3c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_3" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_3" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums3d.wav" "wave" "@#music/zombat/horde/Drums3f.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_3" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_3" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums3c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_3" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_4" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_4" "MusicPriority" "CRITICAL" } } "Event.Zombat_4" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums03a.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_4" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_4" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums03b.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_4" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_4" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums03a.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_4" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_5" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_5" "MusicPriority" "CRITICAL" } } "Event.Zombat_5" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums5b.wav" "wave" "@#music/zombat/horde/Drums5d.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_5" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_5" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums5c.wav" "wave" "@#music/zombat/horde/Drums5e.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_5" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_5" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums5b.wav" "wave" "@#music/zombat/horde/Drums5d.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_5" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_6" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_6" "MusicPriority" "CRITICAL" } } "Event.Zombat_6" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums08a.wav" "wave" "@#music/zombat/horde/Drums08b.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_6" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_6" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums08e.wav" "wave" "@#music/zombat/horde/Drums08f.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_6" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_6" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums08a.wav" "wave" "@#music/zombat/horde/Drums08b.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_6" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_7" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_7" "MusicPriority" "CRITICAL" } } "Event.Zombat_7" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums7a.wav" "wave" "@#music/zombat/horde/Drums7c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_7" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_7" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums7b.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_7" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_7" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums7a.wav" "wave" "@#music/zombat/horde/Drums7c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_7" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_8" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_8" "MusicPriority" "CRITICAL" } } "Event.Zombat_8" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums8b.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_8" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_8" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums8c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_8" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_8" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums8b.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_8" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_9" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_9" "MusicPriority" "CRITICAL" } } "Event.Zombat_9" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums09c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_9" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_9" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums09d.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_9" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_9" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums09c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_9" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_10" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_10" "MusicPriority" "CRITICAL" } } "Event.Zombat_10" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums10b.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_10" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_10" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums10c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_10" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_10" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums10b.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_10" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_Intro_11" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/GatesOfHell.wav" GameData { "MusicTrack" "zombatIntro" "MusicAutoQueue" "Event.Zombat_11" "MusicPriority" "CRITICAL" } } "Event.Zombat_11" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums11c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_11" "MusicTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_A_11" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums11d.wav" } GameData { "MusicAutoQueue" "Event.Zombat_B_11" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat_B_11" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/zombat/horde/Drums11c.wav" } GameData { "MusicAutoQueue" "Event.Zombat_A_11" "MusicTrack" "zombat" "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" "MusicMasterDivTags" "8.0" "MusicTagDelay" "7" } } "Event.Zombat2_Intro_warcelona" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/slayer/HordeSlayer_01.wav" GameData { // "MusicAutoQueue" "Event.Zombat_A2B_Mall" "MusicTrack" "zombat2c" "MusicPriority" "CRITICAL" "MusicTagTrack" "zombat" "MusicTagIndex" "0" // "MusicMasterDivTags" "8.0" } } "Event.Zombat3_Intro_warcelona" { "channel" "CHAN_STATIC" "volume" "0.6" "soundlevel" "SNDLVL_NONE" "wave" "@#music/zombat/danger/HordeDanger_01.wav" GameData { // "MusicAutoQueue" "Event.Zombat3_A_warcelona" "MusicTrack" "zombat3" // "MusicTagDelay" "1, 7" // "MusicTagTrack" "zombat" "MusicPriority" "CRITICAL" } } "Event.LedgeHangTwoHands" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/ClingingToHell1.wav" GameData { "MusicTrack" "ledge" "MusicPriority" "CRITICAL" "MusicDuckTrackList" "all" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicMaster" "PLAY_SPLIT" } } "Event.LedgeHangOneHand" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/ClingingToHell2.wav" GameData { "MusicTrack" "ledge" "MusicPriority" "CRITICAL" "MusicDuckTrackList" "all" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicMaster" "PLAY_SPLIT" } } "Event.LedgeHangFingers" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/ClingingToHell3.wav" GameData { "MusicDuckTrackList" "all" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicTrack" "ledge" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.LedgeHangAboutToFall" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/ClingingToHell4.wav" GameData { "MusicDuckTrackList" "all" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicTrack" "ledge" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.LedgeHangFalling" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "wave" "common/null.wav" GameData { "MusicDuckTrackList" "all" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicTrack" "ledge" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.LedgeHangTwoHandsHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/ClingingToHellHit1.wav" GameData { "MusicTrack" "ledgeHits" "MusicPriority" "CRITICAL" } } "Event.LedgeHangOneHandHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/ClingingToHellHit2.wav" GameData { "MusicTrack" "ledgeHits" "MusicPriority" "CRITICAL" } } "Event.LedgeHangFingersHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/ClingingToHellHit3.wav" GameData { "MusicTrack" "ledgeHits" "MusicPriority" "CRITICAL" } } "Event.LedgeHangAboutToFallHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" // "wave" "common/null.wav" "wave" "music/tags/ClingingToHellHit4.wav" GameData { "MusicTrack" "ledgeHits" "MusicPriority" "CRITICAL" } } "Event.Down" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/PuddleOfYou.wav" GameData { "MusicTrack" "down" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.DownHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/PuddleOfYouHit.wav" GameData { "MusicTrack" "downHits" "MusicPriority" "CRITICAL" } } "Event.BleedingOut" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/IAmSoCold.wav" GameData { "MusicTrack" "down" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.BleedingOutHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/IAmSoColdHit.wav" GameData { "MusicTrack" "downHits" "MusicPriority" "CRITICAL" } } "Event.BleedingOutEnd" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" // "wave" "@#music/terror/TheEnd.wav" "wave" "common/null.wav" GameData { "MusicTrack" "down" "MusicPriority" "CRITICAL" "MusicParameters" "AFTER_DEATH" "MusicMaster" "PLAY_SPLIT" } } "Event.SurvivorDeath" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/undeath/LeftForDeath.wav" GameData { "MusicTrack" "default" "MusicPriority" "CRITICAL" "MusicParameters" "AFTER_DEATH" "MusicMaster" "PLAY_SPLIT" } } "Event.SurvivorDeathHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "@#music/tags/LeftForDeathHit.wav" GameData { "MusicTrack" "deathHits" "MusicPriority" "CRITICAL" "MusicParameters" "AFTER_DEATH" } } "Event.ScenarioLose" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/undeath/Death.wav" GameData { "MusicTrack" "default" "MusicMaster" "PLAY_TO_END | DONT_DISENGAGE" "MusicPriority" "CRITICAL" "MusicParameters" "AFTER_DEATH | AFTER_MISSION_END" } } "Event.FinaleStart" { "channel" "CHAN_STATIC" "volume" "0.83" "soundlevel" "SNDLVL_NONE" "wave" "@#music/the_end/YourOwnFuneral.wav" GameData { "MusicTrack" "finaleStart" "MusicPriority" "HIGH" } } "Event.FinaleWave4" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/the_end/FinalNail.wav" GameData { "MusicTrack" "default" "MusicPriority" "HIGH" } } "Event.SurvivalStart" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "wave" "@#music/the_end/SnowballInHell.wav" GameData { "MusicTrack" "default" "MusicPriority" "HIGH" } } "Event.FinalBattle" { "channel" "CHAN_STATIC" "volume" "0.88" "soundlevel" "SNDLVL_NONE" "wave" "@#music/the_end/SkinOnOurTeeth.wav" GameData { "MusicTrack" "default" "MusicPriority" "HIGH" "MusicFadeOut" "2.0" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient, tank" "MusicStopTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient, tank" } } "Event.ScenarioWin" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/unalive/TheMonstersWithin.wav" GameData { "MusicTrack" "default" "MusicMaster" "PLAY_TO_END | DONT_DISENGAGE" "MusicPriority" "CRITICAL" "MusicParameters" "AFTER_DEATH | AFTER_MISSION_END" } } "Event.SafeRoom" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_NONE" "wave" "@#music/safe/TheMonstersWithout.wav" GameData { "MusicTrack" "default" "MusicMaster" "PLAY_TO_END | DONT_DISENGAGE" "MusicPriority" "CRITICAL" "MusicParameters" "AFTER_DEATH | AFTER_MISSION_END" } } "Event.Tank" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/tank/Tank.wav" GameData { "MusicTrack" "tank" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicPriority" "CRITICAL" } } "Event.TankMidpoint" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/tank/Taank.wav" GameData { "MusicTrack" "tank" "MusicPriority" "HIGH" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicStopTrackList" "concert1, concert2" } } "Event.TankBrothers" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/tank/Taank.wav" GameData { "MusicTrack" "tank" "MusicPriority" "HIGH" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicStopTrackList" "concert1, concert2" } } "Event.WitchAttack" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/witch/PsychoWitch.wav" GameData { "MusicDuckTrackList" "tank" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicTrack" "witch" "MusicPriority" "CRITICAL" } } "Event.WitchBurning" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/witch/WitchRoast.wav" GameData { "MusicDuckTrackList" "tank" "MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient" "MusicTrack" "witch" "MusicPriority" "CRITICAL" } } "Event.WitchRage" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "music/witch/WitchEncroacher.wav" GameData { "MusicTrack" "witch" "MusicPriority" "CRITICAL" } } "Event.WitchDead" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "common/null.wav" GameData { "MusicTrack" "witch" } } "Event.WanderingWitch" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_145dB" "rndwave" { "wave" "music/witch/lost_little_witch_01a.wav" "wave" "music/witch/lost_little_witch_01b.wav" "wave" "music/witch/lost_little_witch_02a.wav" "wave" "music/witch/lost_little_witch_02b.wav" "wave" "music/witch/lost_little_witch_03a.wav" "wave" "music/witch/lost_little_witch_03b.wav" "wave" "music/witch/lost_little_witch_04a.wav" "wave" "music/witch/lost_little_witch_04b.wav" } GameData { "MusicTrack" "witchChoir" "MusicPriority" "CRITICAL" "MusicFadeOut" "1.5" } } "Event.WanderingAngryWitch" { "channel" "CHAN_STATIC" "volume" "0.87" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "music/witch/LOUD_angry_little_witch_04.wav" } GameData { "MusicTrack" "witchChoir" "MusicPriority" "CRITICAL" "MusicFadeOut" "1.5" } } "Event.WanderingAngryWitch2" { "channel" "CHAN_STATIC" "volume" "0.87" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "music/witch/LOUD_angry_little_witch_03.wav" // "wave" "common/null.wav" } GameData { "MusicTrack" "witchChoir" "MusicPriority" "CRITICAL" "MusicFadeOut" "1.5" } } "Event.WanderingAngryWitch3" { "channel" "CHAN_STATIC" "volume" "0.87" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "music/witch/LOUD_angry_little_witch_02.wav" // "wave" "common/null.wav" } GameData { "MusicTrack" "witchChoir" "MusicPriority" "CRITICAL" "MusicFadeOut" "1.5" } } "Event.WanderingAngryWitch4" { "channel" "CHAN_STATIC" "volume" "0.87" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "music/witch/LOUD_angry_little_witch_01.wav" // "wave" "common/null.wav" } GameData { "MusicTrack" "witchChoir" "MusicPriority" "CRITICAL" "MusicFadeOut" "1.5" } } "Event.Mobbed" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/MobRules.wav" GameData { "MusicTrack" "mobRules" "MusicDuckTrackList" "all" "MusicPriority" "HIGH" } } "Event.HunterPounce" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/pzattack/Exenteration.wav" GameData { "MusicTrack" "PZAttack" "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.HunterHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/ExenterationHit.wav" GameData { "MusicTrack" "hunterHits" "MusicPriority" "CRITICAL" } } "Event.SmokerChoke" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/pzattack/Asphyxiation.wav" GameData { "MusicTrack" "PZAttack" "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.SmokerChokeHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "@#music/tags/AsphyxiationHit.wav" GameData { "MusicTrack" "smokerHits" "MusicPriority" "CRITICAL" } } "Event.SmokerDrag" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/TongueTied.wav" GameData { "MusicTrack" "PZAttack" "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" } } "Event.SmokerDragHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/TongueTiedHit.wav" GameData { "MusicTrack" "smokerHits" "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" "MusicParameters" "NO_INTENSITY_TRACK" } } "Event.VomitInTheFace" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/terror/Pukricide.wav" GameData { "MusicTrack" "PZAttack" "MusicDuckTrackList" "all" "MusicPriority" "HIGH" "MusicMaster" "PLAY_SPLIT" } } "Event.BoomerHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/PukricideHit.wav" GameData { "MusicTrack" "boomerHits" "MusicPriority" "CRITICAL" } } "Event.ChargerSmash" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "wave" "@#music/pzattack/Contusion.wav" GameData { "MusicTrack" "PZAttack" "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.ChargerHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/ContusionHit.wav" GameData { "MusicTrack" "chargerHits" // "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" } } "Event.ChargerSlam" { "channel" "CHAN_STATIC" "volume" "0.79" "soundlevel" "SNDLVL_NONE" "wave" "@#music/pzattack/Mortification.wav" GameData { "MusicTrack" "PZAttack" "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.ChargerSlamHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/MortificationHit.wav" GameData { "MusicTrack" "chargerSlamHits" // "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" } } "Event.JockeyRide" { "channel" "CHAN_STATIC" "volume" "0.78" "soundlevel" "SNDLVL_NONE" "wave" "@#music/pzattack/Vassalation.wav" GameData { "MusicTrack" "PZAttack" "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" "MusicMaster" "PLAY_SPLIT" } } "Event.JockeyHit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "wave" "music/tags/VassalationHit.wav" GameData { "MusicTrack" "jockeyHits" "MusicPriority" "CRITICAL" } } "Event.SpitterSpit" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "wave" ")music/terror/PileOBile.wav" GameData { "MusicTrack" "spitterSpit" // "MusicDuckTrackList" "all" "MusicPriority" "CRITICAL" // "MusicMaster" "PLAY_SPLIT" } } "Event.SpitterBurn" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_NONE" "wave" "@#music/pzattack/Enzymicide.wav" // "wave" "common/null.wav" GameData { "MusicTrack" "PZAttack" "MusicDuckTrackList" "all" "MusicPriority" "HIGH" "MusicMaster" "PLAY_SPLIT" } } "Event.BoomerAlertClose" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "wave" "music/bacteria/BoomerBacteria.wav" GameData { "MusicTrack" "BoomerAlert" "MusicPriority" "CRITICAL" } } "Event.BoomerAlert" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "wave" "music/bacteria/BoomerBacteriaS.wav" GameData { "MusicTrack" "BoomerAlert" "MusicPriority" "CRITICAL" } } "Event.BoomerAlertFar" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_125dB" "wave" "music/bacteria/BoomerBacteriaS.wav" GameData { "MusicTrack" "BoomerAlert" "MusicPriority" "CRITICAL" } } "Event.SmokerAlertClose" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "wave" "music/bacteria/SmokerBacteria.wav" GameData { "MusicTrack" "SmokerAlert" "MusicPriority" "CRITICAL" } } "Event.SmokerAlert" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "wave" "music/bacteria/SmokerBacteriaS.wav" GameData { "MusicTrack" "SmokerAlert" "MusicPriority" "CRITICAL" } } "Event.SmokerAlertFar" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_125dB" "wave" "music/bacteria/SmokerBacteriaS.wav" GameData { "MusicTrack" "SmokerAlert" "MusicPriority" "CRITICAL" } } "Event.HunterAlertClose" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "wave" "music/bacteria/HunterBacteria.wav" GameData { "MusicTrack" "HunterAlert" "MusicPriority" "CRITICAL" } } "Event.HunterAlert" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_115dB" "wave" "music/bacteria/HunterBacteriaS.wav" GameData { "MusicTrack" "HunterAlert" "MusicPriority" "CRITICAL" } } "Event.HunterAlertFar" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "wave" "music/bacteria/HunterBacteriaS.wav" GameData { "MusicTrack" "HunterAlert" "MusicPriority" "CRITICAL" } } "Event.ChargerAlertClose" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "wave" "music/bacteria/ChargerBacteria.wav" GameData { "MusicTrack" "ChargerAlert" "MusicPriority" "CRITICAL" } } "Event.ChargerAlert" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_115dB" "wave" "music/bacteria/ChargerBacteriaS.wav" GameData { "MusicTrack" "ChargerAlert" "MusicPriority" "CRITICAL" } } "Event.ChargerAlertFar" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "wave" "music/bacteria/ChargerBacteriaS.wav" GameData { "MusicTrack" "ChargerAlert" "MusicPriority" "CRITICAL" } } "Event.SpitterAlertClose" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "wave" "music/bacteria/SpitterBacteria.wav" GameData { "MusicTrack" "SpitterAlert" "MusicPriority" "CRITICAL" } } "Event.SpitterAlert" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_115dB" "wave" "music/bacteria/SpitterBacteriaS.wav" GameData { "MusicTrack" "SpitterAlert" "MusicPriority" "CRITICAL" } } "Event.SpitterAlertFar" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "wave" "music/bacteria/SpitterBacteriaS.wav" GameData { "MusicTrack" "SpitterAlert" "MusicPriority" "CRITICAL" } } "Event.JockeyAlertClose" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "wave" "music/bacteria/JockeyBacteria.wav" GameData { "MusicTrack" "JockeyAlert" "MusicPriority" "CRITICAL" } } "Event.JockeyAlert" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_115dB" "wave" "music/bacteria/JockeyBacteriaS.wav" GameData { "MusicTrack" "JockeyAlert" "MusicPriority" "CRITICAL" } } "Event.JockeyAlertFar" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "wave" "music/bacteria/JockeyBacteriaS.wav" GameData { "MusicTrack" "JockeyAlert" "MusicPriority" "CRITICAL" } } "Event.MobSignal1_warcelona" { "channel" "CHAN_STATIC" "volume" "0.35, 0.4" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/mob/germs1a.wav" "wave" "@#music/mob/germs1b.wav" "wave" "@#music/mob/easygermm1b.wav" "wave" "@#music/mob/easygerms1a.wav" //"wave" "@#music/mob/parishtmptgerml1a.wav" //"wave" "@#music/mob/parishtmptgermm2a.wav" //"wave" "@#music/mob/parishtmptgermx2a.wav" } GameData { "MusicPriority" "LOW" "MusicTrack" "mobsignal" } } "Event.MobSignal2_warcelona" { "channel" "CHAN_STATIC" "volume" "0.35, 0.4" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/mob/germs1a.wav" "wave" "@#music/mob/germs1b.wav" "wave" "@#music/mob/easygermm1b.wav" "wave" "@#music/mob/easygerms1a.wav" //"wave" "@#music/mob/parishtmptgerml1a.wav" //"wave" "@#music/mob/parishtmptgermm2a.wav" //"wave" "@#music/mob/parishtmptgermx2a.wav" } GameData { "MusicPriority" "LOW" "MusicTrack" "mobsignal" } } "Event.SafeAtmosphere_warcelona" { "channel" "CHAN_STATIC" "volume" "0.6, 0.8" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/contagion/Quarantine_01.wav" "wave" "@#music/contagion/Quarantine_02.wav" "wave" "@#music/contagion/Quarantine_03.wav" } GameData { "MusicPriority" "LOW" "MusicTrack" "safeAmbient" "MusicParameters" "INTENSITY_CELING" "MusicFadeOut" "1.0" } } "Event.DangerAtmosphere_warcelona" { "channel" "CHAN_STATIC" "volume" "0.6, 0.8" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/contagion/C5Rabies_01.wav" "wave" "@#music/contagion/C5Rabies_02.wav" "wave" "@#music/contagion/C5Rabies_03.wav" "wave" "@#music/contagion/C5Rabies_04.wav" "wave" "@#music/contagion/C5Rabies_05.wav" "wave" "@#music/contagion/C5Rabies_06.wav" "wave" "@#music/contagion/C5Rabies_07.wav" "wave" "@#music/contagion/C5Rabies_08.wav" "wave" "@#music/contagion/C5Rabies_09.wav" "wave" "@#music/contagion/C5Rabies_10.wav" "wave" "@#music/contagion/C5Rabies_11.wav" "wave" "@#music/contagion/C5Rabies_12.wav" "wave" "@#music/contagion/C5Rabies_13.wav" "wave" "@#music/contagion/C5Rabies_14.wav" "wave" "@#music/contagion/C5Rabies_15.wav" "wave" "@#music/contagion/l4d2_rabies_01.wav" "wave" "@#music/contagion/l4d2_rabies_02.wav" "wave" "@#music/contagion/l4d2_rabies_03.wav" "wave" "@#music/contagion/l4d2_rabies_04.wav" "wave" "@#music/contagion/l4d2_rabies_05.wav" "wave" "@#music/contagion/l4d2_rabies_06.wav" "wave" "@#music/contagion/l4d2_rabies_07.wav" "wave" "@#music/contagion/l4d2_rabies_08.wav" "wave" "@#music/contagion/l4d2_rabies_09.wav" "wave" "@#music/contagion/l4d2_rabies_10.wav" "wave" "@#music/contagion/l4d2_rabies_11.wav" "wave" "@#music/contagion/l4d2_rabies_12.wav" "wave" "@#music/contagion/l4d2_rabies_13.wav" "wave" "@#music/contagion/l4d2_rabies_14.wav" "wave" "@#music/contagion/l4d2_rabies_15.wav" "wave" "@#music/contagion/l4d2_rabies_16.wav" "wave" "@#music/contagion/l4d2_rabies_17.wav" "wave" "@#music/contagion/l4d2_rabies_18.wav" "wave" "@#music/contagion/l4d2_rabies_19.wav" "wave" "@#music/contagion/l4d2_rabies_20.wav" "wave" "@#music/contagion/l4d2_rabies_21.wav" "wave" "@#music/contagion/l4d2_rabies_22.wav" } GameData { "MusicPriority" "LOW" "MusicTrack" "ambient" "MusicFadeOut" "1.0" } } "Event.ZombieChoir" { "channel" "CHAN_STATIC" "volume" "0.7, 1.0" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" "music/zombiechoir/ZombieChoir_01.wav" "wave" "music/zombiechoir/ZombieChoir_02.wav" "wave" "music/zombiechoir/ZombieChoir_03.wav" "wave" "music/zombiechoir/ZombieChoir_04.wav" "wave" "music/zombiechoir/ZombieChoir_05.wav" "wave" "music/zombiechoir/ZombieChoir_06.wav" "wave" "music/zombiechoir/ZombieChoir_07.wav" } GameData { "MusicTrack" "zombiechoir" "MusicPriority" "CRITICAL" } } "Event.LargeAreaRevealed" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "@#music/glimpse/AGlimpseOfDeath_01.wav" "wave" "@#music/glimpse/AGlimpseOfDeath_02.wav" "wave" "@#music/glimpse/AGlimpseOfDeath_03.wav" } GameData { "MusicTrack" "glimpse" } } "Event.AmbientMob" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "music/infection/infection_09_01.wav" "wave" "music/infection/infection_10_01.wav" "wave" "music/infection/infection_11_01.wav" } GameData { "MusicTrack" "infection" } }