particles_manifest { "file" "!particles/error.pcf" "file" "particles/steamworks.pcf" "file" "particles/environmental_fx.pcf" "file" "particles/rain_fx.pcf" "file" "particles/burning_fx.pcf" "file" "particles/fire_01.pcf" "file" "particles/fire_01L4D.pcf" "file" "particles/electrical_fx.pcf" "file" "particles/steam_fx.pcf" "file" "particles/locator_fx.pcf" "file" "particles/witch_fx.pcf" "file" "particles/speechbubbles.pcf" "file" "particles/rain_storm_fx.pcf" "file" "particles/military_artillery_impacts.pcf" "file" "particles/rope_fx.pcf" "file" "particles/spitter_fx.pcf" "file" "particles/fireworks_fx.pcf" "file" "particles/vehicle_fx.pcf" "file" "particles/insect_fx.pcf" "file" "particles/charger_fx.pcf" "file" "particles/item_fx.pcf" "file" "particles/gen_dest_fx.pcf" "file" "particles/tanker_explosion.pcf" "file" "particles/firework_crate_fx.pcf" // clean "file" "!particles/footstep_fx.pcf" "file" "!particles/screen_fx.pcf" "file" "!particles/smoker_fx.pcf" "file" "!particles/boomer_fx.pcf" "file" "!particles/hunter_fx.pcf" "file" "!particles/water_fx.pcf" "file" "!particles/tank_fx.pcf" "file" "!particles/blood_fx.pcf" // Were ! appear to be precached "file" "particles/infected_fx.pcf" //require cleaning "file" "!particles/survivor_fx.pcf" "file" "!particles/weapon_fx.pcf" "file" "!particles/impact_fx.pcf" //deprecated //"file" "particles/ui_fx.pcf" }